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Top 10 Breakthrough PC Games

Posted: 23 Jun 2011 08:39
by MindyMcfly

Re: Top 10 Breakthrough PC Games

Posted: 23 Jun 2011 17:59
by Dust
Hmm... not entirely convinced.

Re: Top 10 Breakthrough PC Games

Posted: 24 Jun 2011 10:16
by MindyMcfly
About which ones?

Re: Top 10 Breakthrough PC Games

Posted: 24 Jun 2011 18:29
by Dust
Most of the shooters... Doom ... Quake... can't even tell them apart... :)

Re: Top 10 Breakthrough PC Games

Posted: 24 Jun 2011 20:01
by Tiel
Dust wrote:Most of the shooters... Doom ... Quake... can't even tell them apart... :)
Doom is a shooter with monsters.

Quake is a shooter with monsters.

Big difference.

Re: Top 10 Breakthrough PC Games

Posted: 24 Jun 2011 20:16
by Tiel
Anyway, in terms of legendary.. I miss games like Larry, I miss Warcraft 2 which predates Starcraft and I miss Transport Tycoon as an actual playable and genius alternative to Sim City.
How was Unreal Tournament not revolutionary to the online gaming experience and why has Tetris not mentioned as well as Pac Man and Pong?
Even games like Black&White were more revolutionary than the fact that they used both Quake and Doom in the same top 10..

But nice list nonetheless..

Commander Keen to the rescue! Playing Arkanoid on his Rolex.

Did I mention Stunts?

Re: Top 10 Breakthrough PC Games

Posted: 24 Jun 2011 20:18
by Tiel
Lemmings? Duke Nukem? Need for Speed? World of warcraft itself? Quake 3 Arena for crying out loud! And what about GTA?

ah well, a top 10 is only so limited by a fixed number...

Re: Top 10 Breakthrough PC Games

Posted: 26 Jun 2011 10:24
by Gianna
Tiel, I'm still playing Transport Tycoon (Open Transport Tycoon Deluxe) on my linux boot :)
(Sometimes with my son, he insists on me building as many railroad crossings as I can)

--G

Re: Top 10 Breakthrough PC Games

Posted: 26 Jun 2011 13:17
by Dust
Tetris! How could they have missed that...

I really liked the original DeusEx, but it might not have been that revolutionary in the system of the world. But what they seem to be looking for were revolutionary changes, but most advances are more evolutionary, improvements over what has been there before.

Re: Top 10 Breakthrough PC Games

Posted: 26 Jun 2011 20:20
by Tiel
Gianna wrote:Tiel, I'm still playing Transport Tycoon (Open Transport Tycoon Deluxe) on my linux boot :)
(Sometimes with my son, he insists on me building as many railroad crossings as I can)

--G
Recently played openTTD as well :) Amazing how you need a 10x faster system these days to run it as smooth as back in the days :)
of course now you have bigger maps and everything, but back then it ran fine on 4MB RAM and 33mhz.
Chris Sawyer progammed it almost completely in pure assembler and completely by himself, which I think is a very very impressive achievement. Nowadays they don't take optimization and uber performance so narrow. The biggest example of performance failure of a 10+ year project is Duke Nukem forever of course :) Man, did they screw that up..