2.1.0 PTR Patch Notes
Posted: 13 Apr 2007 06:27
The PTR is up for the US I presume, notes can be found here
http://elitistjerks.com/showthread.php?t=10975
http://elitistjerks.com/showthread.php?t=10975
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- World of Warcraft PTR Patch 2.1.0
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The latest patch notes can always be found at
http://www.wow-europe.com/en/info/un...testrealm.html
The Black Temple
The Temple of Karabor was the center of draenei worship until its
priests were slaughtered by demonically corrupted orcs. In the
massacre's aftermath the warlocks of the Shadow Council seized the
structure and gave it a new name: the Black Temple.
When the Alliance invaded Draenor after the Second War, the orc shaman
Ner'zhul hastily opened several dimensional portals in order to escape.
The resulting magical backlash ripped the world apart. Drawn by these
portals, the pit lord Magtheridon arrived in what had come to be known
as Outland and took the temple as his seat of power.
His dominion over Outland remained unchallenged until the arrival of
Illidan the Betrayer. The pit lord proved no match for the wielder of
the Twin Blades of Azzinoth. Today Illidan occupies the temple,
awaiting any and all who would challenge his rule.
Druid Epic Flight Form Introduced
The Druid Epic flight form will be available through a series of quests,
similar to the Warlock and Paladin Epic mount quests before it. This
quest series will also open up a new boss in Sethekk Halls, and
ultimately lead to the epic flight form.
Ethereum Prison
Players in good standing with the Consortium will be tasked to deal with
the most recent activities of the nefarious Ethereum. With new quests,
items, and content for the solo and small-group level 70 player, the
Ethereum Prison will be the proving grounds for many aspiring to
greatness.
Skettis
The Skyguard, Sha’tari warriors specializing in their command of the
skies above Shattrath, have taken the offensive directly to the Arakkoa
capital city, Skettis. Perched high in the mountains of Terrokar, and
only accessible with use of a flying mount, Skettis holds new and
exciting content for the solo or small-group level 70 player. All new
quests, 5-person bosses, rare and epic items, and a new type of flying
mount await those willing to lend their sword or stave to the battle.
Nether Drake
The Netherwing faction and quest line continues and the long awaited
Nether Drake becomes available. The Nether Drake is a special 280% speed
epic flying mount that is obtainable through solo and small-group play.
The quest to obtain one will be difficult, but the reward will surely
show your dedication to the Netherwing cause as you soar through the
skies of Outland on your very own ethereal drake.
Ogri’la
The ogre plateau of enlightenment opens to those who prove their worth
in Blade’s Edge Mountains. Level 70 players will be able to help the
ogres of Ogri’la battle invading forces and engage in new and exciting
quests, such as a repeatable and ever popular bombing-run, this time
using your own flying mount but with a dangerous twist! Featuring tons
of new quests, the Ogri’la faction, 5-person bosses, and rare and epic
items, Ogri’la is a place we’re hoping all will aspire to enter.
The Ruins of Lordaeron Arena
For those combatants engaging in the Steamwheedle Cartel’s gladiatorial
combat, an arena nestled within the Ruins of Lordaeron has been added
to the mix of venues. Players taking part in either rated battles or
skirmishes may now find themselves battling for glory within the new
arena.
General
- The Black Temple is now available for play and Illidan awaits. Are
you prepared?
- The Consortium and Protectorate need your help! Players with Honored
or higher reputation with the Consortium should seek out Protectorate
Advisor Rahim at the Stormspire in Netherstorm or Commander Ameer at
the Protectorate Watch Post in Netherstorm to get a briefing on the
most recent nefarious activities of the Ethereum.
- Skettis is now available. Players will need a flying mount to reach
this new area.
- Nether Drakes are now in the game and can be gained by continuing the
Netherwing faction and quest line.
- Ogri'la is now available. Level 70 players can find this new quest
line in Blade's Edge Mountains.
- Glancing Blows have significantly less of a chance to occur during a
player’s melee attacks when targets are near the player’s level.
- Magtheridon and Kael'thas now drop items that may be turned in for
rewards.
- Spell Haste: The amount of spell haste rating needed per percentage
of haste has been increased substantially. However, spell haste will
now affect channeled spells, increasing the rate of their effects and
decreasing their total duration. The same amount of damage/healing
per casting will occur, but will take less time.
- Chance to break crowd control from damage: The increased chance for
a spell to break from taking a critical strike has been removed.
Instead, all targets over level 60 have a slightly larger chance to
break out of crowd-controlling effects when they take damage.
- Screenshots captured using the Print Screen key are now saved in JPG
format.
PvP
- Arenas
The Ruins of Lordaeron Arena is now available for play.
The "Shadow Sight" buff now allows players to see other stealthed
players at a greater range.
Druids
- The "Druid Epic Flight Form" is now available through a series of
quests.
- "Barkskin" now reduces all damage taken, with its duration reduced to 12
seconds and cooldown reduced to 1 minute. The tooltip has been adjusted
to indicate this ability can be used while frozen, incapacitated, or
cowering in fear. That functionality was already present, but not
listed in the tooltip.
- "Bear Form" and "Dire Bear Form": The bonus health from shapeshifting
into these forms will again be removed correctly when shifting out of
these forms.
- "Cyclone": This ability will no longer work on hunters with "The
Beast Within" active or hunter pets with "Bestial Wrath" active.
- "Feral Charge" now suppresses all Slowing effects while charging the
target.
- Fixed a data error that caused "Swiftmend" to generate more threat
than intended.
- "Force of Nature": These pets will now come into the game with full
health, including that gained from a percentage of their master's
stamina.
- "Gift of the Wild", ranks 1 and 2, are now available on trainers.
- "Gift of the Wild": Rank 3 of this ability now has the same range as
ranks 1 and 2.
- "Improved Leader of the Pack": This ability will no longer generate
threat.
- "Lacerate": The tooltip has been adjusted to indicate it does initial
bleed damage when the ability first lands.
- "Lifebloom": Each additional application of this spell will now
include the full bonus from effects which increase healing. The final
heal, however, is still unaffected by stacking multiple applications
of this spell.
- "Mangle(Bear)": Damage increased by 15%, but bonus threat reduced so
that overall threat generation will be unchanged.
- "Nature's Grace": This talent is now triggered by "Swiftmend" and
"Lifebloom", and is triggered by and affects "Cyclone".
- "Nature's Grasp": The mana cost has been removed from all ranks as
intended.
- "Omen of Clarity": This spell is no longer castable in "Tree of Life
Form" or "Moonkin Form".
- "Prowl"will now be broken correctly by damage shields such as "Oil
of Immolation".
- "Rake": The tooltip has been adjusted to indicate the initial damage
done is bleed damage. In addition, "Rake" can now always be
re-applied, even when "Mangle" is active.
- "Shapeshifting" will no longer remove the "Rotting
Putrescence" creature debuff.
- "Subtlety" (Restoration Talent) now applies to all spells, not just
healing spells.
- "Swiftmend": This ability will now be correctly penalized for casting
low rank "Rejuvenations" and "Regrowths" just as other healing spells
are penalized.
- "Teleport: Moonglade": This spell is no longer castable in "Tree of
Life Form".
- "Tree of Life Form": The tooltip has been corrected to indicate
"Nature's Swiftness" and "Rebirth" are castable in this form.
).
Hunters
- A new "Avoidance" ability can now be taught to hunter pets. This
effect reduces the damage they take from area of effect spells and
abilities.
- A new "Cobra Reflexes" ability can now be taught to hunter pets. This
effect increases attack speed but reduces damage.
- "Arcane Shot": Casting lower ranks of "Arcane Shot" than your maximum
rank will now reduce the bonus you receive from attack power.
- "Aspect of the Cheetah/Pack": Wand damage will again correctly daze
players with this effect active.
- "Clever Traps" now affects "Snake Trap".
- "Entrapment" (Survival): Effect duration reduced to 4 seconds and is
now subject to diminishing returns in PvP.
- "Entrapment": The tooltip has been corrected to indicate it works on
"Snake Trap".
- "Expose Weakness": The chance for this talent to trigger has
increased to 33/66/100% chance at 1/2/3 talent points.
- "Ferocious Inspiration": This ability will now trigger "Kill Command"
correctly.
- "Flare" cooldown increased to 20 seconds, and duration reduced to 20
seconds.
- "Frenzy": This talent can now trigger from "Kill Command".
- "Frost Trap": This trap no longer breaks stealth from its slowing
effect.
- "Go for the Throat" no longer causes additional threat.
- "Hunter's Mark": This ability now becomes stronger each time the
target is struck by a ranged attack.
- "Improved Hunter's Mark": Adjusted the tooltip to indicate this
talent only grants melee attack power equal to the base ranged attack
power on the "Hunter's Mark".
- "Kill Command" has been removed from the global cooldown. The shout
animation has been removed.
- "Readiness": Now resets the cooldown on "Misdirection".
- "Revive Pet": The tooltip has been adjusted to indicate the pet
returns with a percentage of its base health. It will not get an
increased percentage of the bonus health it receives from a
percentage of its master's stamina.
- "Scatter Shot": This ability will now trigger "Kill Command" when
it critically strikes.
- "Survival Instincts" now also increase attack power by 2/4%.
- The quest creature, Death Ravager, is no longer able to be tamed.
- The Razorfang Ravager can now be tamed.
- Hunter "Mend Pet"/"Improved Mend" Pet Changes:
Replaced the current "Mend Pet" channel spell with an instant cast
heal over time.
No combat reset, resets global cooldown
The mana cost has been reduced and the heal value increased.
Duration on Heal Over Time increased to 15 seconds in 3 second
increments.
Changed the graphic to better represent the Heal Over Time effect
on the pet.
The "Mend Pet" heal over time buff is now able to be dispelled.
Bonus healing gear will no longer effect "Mend Pet".
Added a 10% and 20% reduction to the mana cost of "Mend Pet" in
"Improved Mend Pet" talent (Beast Mastery).
Mages
- Added a new rank of "Ice Barrier" to mage trainers.
- "Arcane Brilliance", rank 1, is now available from trainers.
- "Arcane Brilliance": Rank 2 of this ability now has the same range
as rank 1.
- "Arcane Missiles": Rank 3-11 will now consistently pulse 5 shots of
arcane damage.
- "Arcane Missiles": This spell is now affected by "Spell Haste".
- "Arcane Missiles": This spell will now obey line of sight
restrictions during its entire casting.
- "Arctic Winds" (Frost Talent) now also increases all Frost damage
caused by 1-5%.
- "Cold Snap": The tooltip has been adjusted to indicate it only resets
cooldowns caused by "Frost spells". e.g.: "Cold Snap" will not reset
the cooldown caused by "Dragon's Breath".
- "Conjure Mana Emerald": This spell now triggers a global cooldown as
intended.
- "Counterspell" duration reduced to 8 seconds, and the cooldown reduced to
24 seconds.
- Fixed some data errors that caused "Arcane Blast", "Ice Lance" and
"Molten Armor" to generate more threat than intended.
- "Frostbite" effect is now subject to diminishing returns in PvP.
- "Frostbolt": Damage on rank 12 has been increased slightly to ensure
it did more damage than rank 11 at all levels.
- "Ice Armor": Rank 5 will now still trigger when all
damage received is prevented by a damage shield, such as "Mana
Shield".
- "Ice Block": This ability no longer makes mages immune to "Weakened
Soul" from "Power Word: Shield". However, using this ability now
causes "Hypothermia", making the mage unable to cast "Ice Block"
again for 30 sec.
- "Improved Fire Ward": This talent will now work correctly with rank
6 of "Fire Ward".
- "Invisibility": Clarified the tooltip on this ability to indicate
any action breaks the invisibility affect.
- "Molten Armor": This ability will no longer be triggered erroneously
by some non-melee attacks, such as "Feral Faerie Fire". It will also
no longer break crowd controlling affects such as "Polymorph".
- "Spell Steal": Stolen buffs that affect specific spells from the
original target's class will no longer have any effect for the mage.
- The "Arcane Blast" debuff can no longer be dispelled.
- "Water Elemental": This pet will now come into the game with full
health and mana, including that gained from a percentage of its
master's stamina and intellect.
Paladins
- "Ardent Defender" (Protection Talent) now reduces damage taken by
6-30% when below 35% health.
- "Avenger's Shield" no longer has a minimum range. It may be used on
any target within 30 yards.
- "Avenger's Shield": The damage portion of this ability will now be
applied even if the victim is immune to snare.
- "Divine Shield": This ability no longer removes or prevents the
"Weakened Soul" debuff.
- "Eye for an Eye": Some spells did not trigger "Eye for an Eye"
correctly. That has been fixed.
- Fixed some data errors that caused "Seal of Command" and "Seal of
Blood" to generate more threat than intended.
- "Forbearance": It is no longer possible to use a macro to gain the
benefit of "Avenging Wrath" and "Divine Shield" at the same time.
- "Greater Blessing of Kings": The cost for this blessing is now twice
the cost of "Blessing of Kings", instead of a fixed cost of 150.
- "Greater Blessing of Sanctuary 2": The range on this spell was
incorrectly set to 30 yards. It has been changed to 40 yards.
- "Greater Blessing of Wisdom 3": The range on this spell was
incorrectly set to 30 yards. It has been changed to 40 yards.
- "Hammer of Wrath": Rank 4, damage increased.
- "Holy Concentration": This talent now affects "Binding Heal".
- "Illumination": This talent now only gives 50% of the mana cost of
the critical heal. It also now returns the correct amount of mana
when used with ranks 4 and 5 of "Holy Shock".
- "Improved Seal of Righteousness": The percentage increase in damage
from this talent is now applied after all bonuses from items and
effects which increase your spell damage.
- New Protection Talent added: "Improved Holy Shield", 2 ranks:
Increases damage caused by "Holy Shield" by 10/20% and increases the
number of charges of "Holy Shield" by 2/4.
- "One-Handed Weapon Specialization" (Protection): Now increases
all damage caused by the paladin by 1-5% while a one-handed weapon is
equipped.
- "Seal of Blood": This seal will no longer cause additional chances
for weapon procs to trigger.
- "Seal of Righteousness": This seal will no longer cause additional
chances for weapon procs to trigger.
- "Seal of the Crusader": The rank 7 tooltip has been fixed to read
the same as other ranks of this spell.
- "Spiritual Attunement": First-aid generated healing will no longer
trigger this ability. However, "Lifebloom", "Earth Shield", and
"Improved Leader of the Pack" will now trigger it correctly. The
tooltip has been adjusted to indicate it only works on healing from
spells.
- "Spiritual Attunement": Mana is no longer healed if the paladin is
at full health.
- "Stoicism" (Protection) should now properly affect all magic effects cast by the
Paladin and no longer applies double its intended benefit to
"Blessing of Might" and "Blessing of Wisdom".
- "Vengeance" (Retribution Talent) now increases Holy and Physical damage
by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect
now stacks up to 3 times.
- Vindicator Aesom at Blood Watch will now correctly train a full range of paladin
spells.
Priests
- "Binding Heal": The mana cost has been reduced by 32%. The tooltip
has been adjusted to indicate it is a low threat spell, which was
already the case.
- "Circle of Healing" (Holy) effect increased.
- "Empowered Healing" and "Holy Concentration" now affect "Binding
Heal".
- "Holy Fire": The rank 9 tooltip has been corrected to indicate it
does Holy damage.
- "Holy Nova": Rank 2 will no longer receive double the
intended increase in range from "Holy Reach".
- "Mind control" no longer has a 100 yard range limitation in instances.
- "Pain Suppression" now reduces damage taken by 65% and increases
resistance to Dispel mechanics by 65% for the duration.
- "Power Word: Shield": The "Weakened Soul" effect will no longer
sometimes be re-applied while zoning with this buff on.
- "Prayer of Fortitude": The range on rank 3 has been changed to match
all other ranks of this spell.
- "Prayer of Fortitude", ranks 1 and 2, are now available on trainers.
- "Prayer of Mending": This spell is now affected by "Silent Resolve",
"Amplify Magic", and "Dampen Magic".
- "Prayer of Shadow Protection", rank 1, is now available on trainers.
- "Reflective Shield": When this effect is triggered, the priest will
no longer be forced to stand up.
- "Sanctity Aura" now increases all damage caused by affected targets
by 1/2% and no longer increases healing done to affected targets.
- "Shadowfiend": This pet will now come into the game with full health
and mana, including that gained from a percentage of its master's
stamina and intellect.
- "Shadow Weaving" (Shadow): Effect reduced by 1% per rank.
- "Shadow Word: Death": Cooldown increased to 12 sec.
- "Silent Resolve": Some priest spells were unaffected by this talent.
They should now all be affected.
- "Spirit of Redemption" and "Spiritual Guidance" now work while the
priest is in "Shadowform".
- "Spirit Tap": This ability will no longer be triggered by killing
some creature-cast totems.
- "Surge of Light": "Smite" spells triggered by this talent will no
longer sometimes critically strike. In addition, the free "Smite"
granted will not consume the effect of "Inner Focus". "Holy Nova"
heals can now trigger "Surge of Light" as well.
- "Symbol of Hope": amount of mana regained increased.
- "Touch of Weakness": This spell can now activate "Surge of Light".
- "Vampiric Touch": This spell now consumes the "Inner Focus buff".
Rogues
- Added a new double-attack animation for "Mutilate".
- "Cloak of Shadows": The tooltip has been adjusted to indicate this
ability removes hostile effects, rather than dispels them. "Cloak
of Shadows" does not count as a dispel, and will not interact with
dispel resistance or effects triggered by dispelling. This ability
no longer removes the "Weakened Soul" debuff.
- "Deadly Throw": This ability will now damage hunters and their pets
when they are affected by "The Beast Within" or "Bestial Wrath".
Those targets will still be immune to the movement impairing portion
of "Deadly Throw".
- Fixed a data error that caused "Ghostly Strike" and "Riposte" to
generate more threat than intended.
- Fixed a bug where the "Silence" effect on "Garrote" was getting
resisted too often.
- "Insignia of the Alliance/Horde" and "Medallion of the
Alliance/Horde" now remove "Fear", "Stun" and "Polymorph" effects
and no longer remove "Charm" effects.
- "Improved Sap" (Subtlety) renamed "Dirty Tricks": Increases the
range of your "Sap" and "Blind" abilities by 2/4 yards and reduces
the energy cost of your "Sap" and "Blind" abilities by 25/50%.
- Increased the frequency and amount of "Blinding Powder" found in
pickpocketed junk boxes.
- "Mutilate": This ability will now always consume the "Cold Blood"
buff when it strikes an opponent.
- Poisons: The difficulty of dispelling these is now based off the
level of the player, not the level of the weapon the poison is
applied to.
- Reduced the reagents required to create most poisons.
- "Remorseless Attacks"(Assassination): "Hemorrhage" added to the buff
tooltip. This ability will no longer trigger from killing totems.
- Rogue poisons no longer have charges.
- "Sap" now automatically gains the full benefit of "Improved Sap".
- "Shadowstep" (Subtlety): The cooldown has been reduced to 15 seconds.
- "Stealth"will now be broken correctly by damage shield such as "Oil
of Immolation".
- "Surprise Attacks" (Combat): This talent now correctly prevents
"Envenom" from being dodged.
Shaman
"Ancestral Healing" (Restoration): This talent will now trigger when you critically heal yourself with "Earth Shield".
"Earth Elemental Totem": This pet will now come into the game with full health, including that gained from a percentage of its master's stamina.
"Earth Shield": Adjusted the tooltip to indicate this ability works against all types of attacks, not just melee. This ability will also now properly trigger only from taking direct damage effects.
"Elemental Focus": This talent now reduces the cost of the next damage spell by 60%. It will also now trigger from bonus spells cast by "Lightning Overload".
"Eye of the Storm" (Elemental): Clarified the tooltip on this talent to indicate it only works with Shaman spells.
"Fire Elemental Totem": This pet will now come into the game with full health and mana, including that gained from a percentage of its master's stamina and intellect. It will also now properly get increased stamina from a percentage of its master's stamina.
"Flametongue Weapon": This effect will no longer trigger while you are disarmed.
"Frostbrand Weapon": Rank 6 now properly receives increased effect from spell damage bonuses.
"Healing Focus": The tooltip has been adjusted to indicate it only works with Shaman spells. e.g.: Does not work with "Gift of the Naaru".
"Heroism": Training cost increased to match the cost of "Bloodlust".
"Lightning Shield": Ranks 8 and 9 of this spell now trigger correctly while mounted.
"Magma Totem": This totem will now correctly do damage on its 10th tick, right before despawning.
"Mana Spring Totem": Duration increased to 2 minutes.
"Mana Tide Totem": This totem will no longer sometimes grant mana after it has been destroyed. It will also consistently grant mana 4 times instead of sometimes 3 and sometimes 5.
"Healing Stream Totem": Duration increased to 2 minutes.
"Mental Quickness": This talent now correctly reduces the cost of "Purge", "Flame Shock", "Frost Shock", "Earth Shock", "Bloodlust", "Heroism", "Lightning Shield", "Cure Poison", and "Cure Disease".
"Nature's Guardian" (Restoration): Some spells and abilities did not trigger this talent. That has been fixed.
"Restorative Totems" (Restoration): This talent no longer gives a bonus to a variety of jewelcrafting items.
"Shadowguard": The rank 7 tooltip is now consistent with all other ranks of "Shadowguard".
Trainer Animations: All new Shaman abilities will now correctly play the training animation when learned.
"Water Shield": When a Shaman with this spell active is afflicted with "Cyclone", the charge burned will now grant mana.
"Windfury Weapon": Mixing two different ranks of "Windfury Weapon" while dual-wielding will no longer increase the number of "Windfury Weapon" procs.
Warlocks
"Amplify Curse": This ability is now consumed correctly by a "Curse of Doom" casting.
"Create Healthstone": These abilities will now be sorted in rank order in your spellbook.
"Create Spellstone": These abilities will now be sorted in rank order in your spellbook.
"Curse of the Elements" and "Curse of Shadow" now have a duration of 2 minutes when used on PvP targets.
"Curse of Tongues" now has a 12 second duration when used on PvP targets.
"Demonic Knowledge": This ability will now work with enslaved demons.
"Enslave Demon": The health bar and mana bar for enslaved demons will no longer appear to go down when they become enslaved.
Fixed some data errors that caused "Soul Leech" and "Conflagrate" to generate more threat than intended.
"Improved Drain Soul": This talent will no longer trigger when a creature other than the one you are draining dies.
"Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now remove "Fear", "Stun" and "Slowing" effects and no longer remove "Charm" and "Polymorph" effects.
New art added for "Ritual of Souls" channeling focus and "Soulwell" created by the spell.
"Ritual of Souls" no longer consumes a "Soul Shard" when cast in arenas.
"Shadowfury" now properly benefits from the Intensity talent.
"Spell Lock" (Felhunter) duration reduced to 5 seconds (rank 1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds.
"Soulwell" now plays a sound and visual effect when you create a "Healthstone" through using it.
"Soul Link": Adjusted tooltip to explain that the damage transferred to the pet cannot be prevented. The functionality remains unchanged. This ability will now work with enslaved demons.
"Unholy Power": The tooltip has been corrected to indicate it works with the Imp's "Firebolt".
Warriors
"Charge", "Intercept" and "Intervene" now suppress all Slowing effects while charging the target.
"Commanding Shout": This ability now increases your max health, but keeps your percentage health constant.
"Death Wish" and "Enrage" effects no longer stack.
"Execute": When used with "Sweeping Strikes", ranks 6 and 7 of this ability will no longer cause full damage to secondary targets who are not wounded.
"Heroic Strike": The rank 10 tooltip now includes specific values for the bonus damage against dazed targets.
"Improved Revenge": Reduced the delay on the stun landing from a successful "Revenge".
"Insignia of the Alliance/Horde" and "Medallion of the Alliance/Horde" now removes "Immobilizing", "Stun" and "Polymorph" effects and no longer remove "Slowing" effects.
"Revenge": This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged.
"Shield Slam": Rank 3 of this ability no longer gets its cost reduced twice by the "Focused Rage" talent (Protection).
"Spell Reflection" no longer has a global cooldown.
"Victory Rush": The tooltip has been adjusted to calculate the damage it deals correctly, 45% of Attack Power, not 35%.
"Flurry" (Fury) now increases attack speed by 5/10/15/20/25%, reduced from 10/15/20/25/30.
Pets
Abilities and items that are triggered when you kill a target are also now triggered when your pet kills a target.
Fixed the amount of happiness lost when you dismiss a Nether Ray pet.
Voidwalkers will stop while they are consuming shadows.
Warlock and Hunter pets will now be automatically dismissed when you summon a mount. These pets will return on dismount. This does not affect pet happiness for Hunters.
Warlock and Hunter pets will now be automatically dismissed when you untalent.
Items
All epic items of Tier 5 and beyond quality have been upgraded to reflect their intended power.
Armor: All Burning Crusade items that spent part of their budget on increased armor have been re-evaluated. Some gained additional armor, while others gained other additional bonuses.
Common unique items will not drop for you if you already have them in your inventory.
Items which start quests you've already completed will show the correct feedback if you try to use them.
Heroic difficulty instances end bosses will now always drop an epic item, in addition all bosses in Heroic difficulty instances will have a chance to drop an epic gem!
Additional darkmoon cards can now be found on high level outland creatures. They can be turned in to the darkmoon faire to make powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies and Blessings cards.
"Health Regeneration": This effect on random property items has been renamed to "Health per 5 sec".
"Khorium Lockboxes" will now drop occasionally off creatures over level 65.
"Devilsaur Tooth": This item has been reverted to pre-Burning Crusade design, granting an automatic critical strike to your pet's next attack.
"Nethershard", "Ceremonial Kris", "Illidari-Bane Mageblade", "Summoner's Blade", "Thunderlord Scalpel", "Vibro Dagger", "Vibro Sword", and "Revered Mother's Crysknife": These weapons can now only be used in the main hand.
The "Serpentshrine Shuriken" can now be sold to vendors.
"Xavian Stiletto" can now be sold to vendors.
"Wand of Biting Cold" can now be sold to vendors.
"Bloodseeker"now can now be sold to vendors.
The "Ironscale War Cloak" can now be disenchanted.
"Boots of the Infernal Coven" can now be disenchanted.
"Crown of Endless Knowledge" can now be disenchanted.
"Valanos' Longbow" can now be disenchanted.
"Ravager's Cuffs" can now be disenchanted.
"Deep Core Lantern" can now be disenchanted.
The "Devilshark Cape" can now be disenchanted.
"Demon Hide Spaulders" can now be disenchanted.
"Gladiator's Heavy Crossbow" can no longer be disenchanted.
Tranquilien Reputation Items: Some of the items on this vendor were disenchantable. They no longer are disenchantable.
"Gladiator's Endgame" can no longer be disenchanted.
Corrected a typo in the tooltip of "The Hammer of Destiny's" proc.
Corrected a typo in the tooltip of "Anesthetic Poison" in regards to the number of charge applied.
"Malefic Raiment": Corrected a tooltip calculation error.
"Bangle of Endless Blessings": Fixed tooltip error on Meditation effect.
"Cataclysm Harness": Fixed a tooltip error on "Invigorated effect".
Updated the tooltip for "Vengeance of the Illdari" to clarify that it increases spell damage.
"Blade of Eternal Darkness": The tooltip has been adjusted to indicate it only works with direct damage spells.
"Wushoolay's Charm of Nature": The tooltip has been corrected to indicate it grants spell haste.
Corrected a naming inconsistency with "Windchanneller's" items.
"Figurine of the Colossus" corrected a typo in the tooltip of the buff provided by this item.
"Marsh Lichen": This food is now considered a fungus.
"Stromgarde Muenster" is now correctly considered cheese for the purposes of feeding pets.
"Edible Fern" now triggers a global cooldown on use.
"Rumsey Rum", "Rumsey Rum Light", "Rumsey Rum Dark", "Rumsey Rum Black Label", "Halaani Whiskey", "Gordok Green Grog", "Raptor Punch", "Stormstout", "Trogg Ale", and "Thunderbrew Lager": The stat bonuses from these drinks no longer stacks with stamina bonuses from other foods.
"Felguard Annihilators" will now drop the proper loot in Heroic difficulty.
Khorium Lockboxes will now contain loot of the appropriate level.
Aeonus will now properly drop a "Primal Nether" in Heroic Difficulty.
Coilfang Collaborators will now drop the proper loot in Heroic Difficulty.
Demon Hunter Supplicants now drop the proper loot.
Auchenai Death-Speakers and Doomsayers will now drop the appropriate loot.
"Netherstrike" armor has had it's socket bonuses changed.
PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack correctly if received from two different sets.
"Assassination" Set: The haste bonus from this set will no longer be triggered if your attack does not land on the target.
"Avatar Regalia" Set: Tooltips corrected on the "Shadow Word: Pain" set bonus to indicate the triggered bonus works on the next spell cast only. The bonus also now correctly affects healing spells.
"Black Dragonscale Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
"Black Dragon Mail Set": The hit rating and critical strike rating set bonuses from this set will now stack correctly with other sources of those ratings.
"Cataclysm Harness" Set: The cast time reduction to "Lesser Healing Wave" will now be displayed correctly as 1.5 sec in the "Invigorated" tooltip.
"Cenarion Raiment Set": The spell critical strike rating set bonus will now stack properly with other effects that give spell critical strike rating.
"Defiler's Purpose" Set: The critical strike rating rom this set bonus will now be applied properly.
"Defiler's Resolution" Set: The critical strike rating from this set will now stack correctly with other bonuses to critical strike rating.
"Devilsaur Armor Set": The hit rating bonus from this set now stacks properly with hit rating bonuses from other effects.
"Devilsaur" Set: The hit rating set bonus will now stack correctly with hit rating bonuses from other items.
"Earthfury" Set: The set bonus that increases totem radius now works on Wrath of Air Totem.
"Ebon Netherscale Set": The hit rating bonus from this set will now stack correctly with other hit rating bonuses.
"Frostfire" Set: The 4 piece set bonus now works correctly with rank 4 mage Armor.
"Frozen Shadoweave Set": The set bonus from these items will no longer have its tooltip modified by the "Vampiric Embrace" talent and can no longer cause a critical strike heal.
"Hallowed Raiment" Set: The "Binding Heal" set bonus on this set has been changed to 30% chance to resist losing casting time off "Binding Heal" when taking damage.
"Imbued Netherweave" Set: The critical strike rating set bonus now stacks correctly with other effects that grant critical strike rating.
"Incanter's Set": Corrected precision error in display of cast time reduction in Flamestrike. The actual value is unchanged; it was displaying a rounded-off value before.
- Auchindoun: Sethekk Halls
Sethekk Guard's damage has been greatly reduced.
Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
Sethekk Oracle's "Arcane Lightning" damage reduced and it will be cast less frequently.
Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have more mana.
Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have more mana.
Added a 1 second cast time to the "Spell Reflection" ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
The "Arcane Destruction" buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
Time-Lost Shadowmage will now be able to cast "Curse of the Dark Talon" spell more than once.
Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the "Arcane Explosion", and reduced the frequency on his "Polymorph".
Talon King Ikiss is more obvious when he is about to cast "Arcane Explosion".
- Auchindoun: Shadow Labyrinth
The "Shadow Defense" spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
Fel Overseer's "Mortal Strike" in Heroic difficulty now deals less damage.
Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
Cabal Cultist's damage has been reduced in Heroic difficulty changed.
The damage dealt by Murmur's "Thundering Storm" is now increased properly by "Resonance".
- Caverns of Time: Escape from Durnholde
The Durnholde Mage's "Polymorph" spell will be cast less frequently.
Infinite Slayer's "Mortal Strike" damage has been reduced.
Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
Captain Skarloc's "Consecration" ability and melee damage has been increased on Heroic difficulty.
Infinite Defiler's "Curse of Infinity" on Heroic difficulty has been renamed to "Bane of Infinity", since the effect is not removable as a curse.
The Human Illusion spell will now interact correctly with "Shadowform" and "Druid" shapeshifts.
- Caverns of Time: Opening of the Dark Portal
Temporus' "Spell Reflection" ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
Temporus may no longer be disarmed.
Chrono Lord Deja's "Time Lapse" may no longer be reflected.
- Karazhan
Prince Malchezaar's door will now close when his encounter begins.
Prince Malchezaar's aggro range has been reduced.
Romulo's "Daring spell" now increases haste and damage by 35% instead of 50%.
Romulo's "Poisoned Thrust" will now be used less frequently.
"Backward Lunge" damage has been decreased.
The "Deadly Swathe" now operates based on the new creature cleave rule when engaging Romulo.
Fixed an issue where if Romulo or Julianne were "killed" in the final phase and the raid then died, the "dead" actor would not despawn, forcing players to soft reset the instance to fix things.
"Blinding Passion" will now only hit players.
Immunity effects such as "Ice Block" will no longer remove the secondary effects of being Little Red Riding Hood.
Fixed a bug that was causing Maiden of Virtue's "Repentance" to hit her current target.
Ethereal Theives and Spellfilchers in the upper floors have been retuned slightly.
Terestian Illhoof will no longer sacrifice his primary target.
Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
Terestian Illhoof's Imps have had their hitpoints reduced slightly.
Spectral Guest melee damage per second has been slightly reduced.
Shade of Aran's conjured elementals now despawn when he is defeated.
Nether Protection will no longer cause "Flame Wreath" to detonate.
Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
Roar is now susceptible to "Horror" effects.
The "Rolling Pin" of the Ghostly Baker will now only deal damage to one target.
-Karazhan Tomes
Redemption of the Fallen will now correctly summon a lvl 70 creature.
Wrath of the Titans will no longer gain the full effect from +dmg gear.
Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
Legacy of the Mountain King remains unchanged.
Dark Screechers should no longer chain-cast "Sonic Burst".
Negatron's Earthquake will now play correctly.
- Tempest Keep
The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
- Tempest Keep: The Botanica
Bloodwarder Protector's "Crystal Strike" may now be dodged and parried.
Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the "Arcane Blast" ability on Heroic difficulty.
The duration of "Vial of Poison" has been reduced significantly.
Greater Frayer's do more damage in Heroic difficulty.
Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
Thorngrin the Tender's damage has been reduced in Heroic difficulty.
Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
The Sunseeker Gene-Splicer's "Death & Decay" will occur less frequently and the damage has been reduced on Heroic difficulty.
Mutate Fear-Shrieker and Mutate Horror hit points are reduced.
Warp Splinter's "Arcane Volley" damage has been reduced on Heroic.
The Bloodwarder Protector's involved in the fight with the Mutat.e
Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
- Tempest Keep: The Mechanar
Bloodwarder Physicians now have more mana.
Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
- Tempest Keep: The Arcatraz
Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
There are less Arcatraz Sentinel corpses in the dungeon.
Zereketh the Unbound's "Seed of Corruption" will not knock players back as far.
Zereketh's melee damage has been reduced on Heroic difficulty.
Zereketh's "Shadow Nova" and the Death Watcher's "Death Blast" damage has been reduced..
The Arcatraz Sentinel's "Energy Discharge" damage has been reduced.
Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
Eredar Deathbringer's "Diminish Soul" damage has been reduced.
Eredar Soul-Eater's "Soul Chill" damage has been significantly reduced.
Skulking Witch's "Chastise" ability damage has been reduced on Heroic difficulty.
The Unbound Devastator will no longer be able to use the "Devastate" and "Deafening Roar" abilities at the same time. A
small shared cooldown has been added to both abilities.
Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
Unchained Doombringer's "War Stomp" now deals less damage.
Harbinger Skyriss's "Mind Rend" will be used less frequently and the damage has been reduced.
Harbinger Skyriss's "Domination" duration has been changed to 6 seconds.
Harbinger Skyriss's "Mana Burn" drain has been reduced on Heroic.
Akkiris Lightning-Waker's "Lightning Discharge" damage has been reduced on Heroic.
User Interface
- Players will now be able to access the "Looking For Group Channel" by joining the "Looking For Group/Looking for More" tool.
- Using abilities and casting spells that cannot be used while mounted will now auto-dismount players as needed. This can be disabled by turning off the auto-dismount option in the UI options.
- Spells that have reagent costs will show the number of uses left in the lower right corner of the action icon, just like consumable items on the action bar.
- Holding down the shift key while mousing over an equippable item that you can use will now show you the tooltip for the item you currently have equipped in that slot as well (much like how the auction house currently works).
- The network performance meter now shows framerate and how much memory AddOns are using.
- You can socket items while in flight.
- When consuming reagents or using items on the action bar, smaller stacks will be used before larger stacks.
- Players who feign death no longer appear dead to party and raid members and friendly spells will not be interrupted.
- Sending item links with invalid enchantments will disconnect you.
- Equippable items displayed as quest rewards will always show you the tooltip of the item you are currently wearing in that slot.
- The area of interest while on a flight path is farther along the path instead of in front of you.
- Your current target will now display all of the duration based spells that you have cast on them with cooldown rings so you will know how much longer they will last. Very useful for warlock damage over time spells and druid healing over time spells as well as many others.
- Raid Windows now remember their position in the gamefield between sessions.
- A Main tank and Main assist window have been added to the raid UI that can be pulled out into the gamefield. These windows automatically show the main tank/main assist's target by default.
- Profession UI now has a search field. Text that is entered into the search field searches against item names, reagent names and item levels (if you include a level). For instance you can type "Peace" into the search field to see all of your recipes that use Peacebloom, or type in "20-30" to see all of you level 20-30 recipes. This search field only appears once you have more than 75 skill in your profession.
- Profession UI now has a checkbox that allows you to search by only items that you have the materials to make.
- Active corpses or objects (ones with loot on them) now can be selected and looted, even if they are underneath another corpse that does not have loot on it.
- While flying or swimming the 'X' key will now make you move down.
- Hunter Pets now display their spell damage bonus on the pet pane. The actual effect will nearly always be less than the bonus listed as it depends on the bonus coefficient of the spell the pet is using.
- Hunters now have a UI option "Auto Attack/Auto Shot" that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
- Party members will no longer see a hunter who is feigning death as actually dead.
- Shamans are now a darker blue in the raid UI so they have a more distinct color.
- Items that have additional armor on them higher than standard for an item of that quality and level will have the armor value displayed in green.
- Gems are now searchable in the Auction House under the heading of "Gem" with the gems then broken up by color so you can search for all gems of a specific color.
- When items are being put up for sale on the Auction House, if the item you are putting up for bid is the same item and quanity as the previous item you put up for bid, it will automatically fill in the price and buyout for you with your previous price.
- The 'Status Bar Text' option in the interface options UI will now display numberic values for all party members health/mana bars in addition to your own.
- Raid and Battleground chat options have been added to the chat button that is attached to the chat log.
- New Tips of the day have been added.
- You can now link recipes into chat. If you have chat input open and you shift-click on one of your recipes in your profession UI then it will put a link to that recipe with the reagents it requires to make into chat.
- Raid assistants can now start a ready check.
- You can now display the amount of healing you do to a target in the gamefield. This option can be turned on with the "Healing" option in the floating combat text section of interface options.
- The Auction House now has a reset button that will reset all fields you have entered to allow you to quickly try a different search.
- Movement now interrupts the usage of the "Evergrove Wand".
- Casting beneficial spells while using the "Overseer Disguise" will now drop the disguise.
- The "Overseer Disguise" now has a 1 second casting time, and can no longer be activated while in combat.
- The "Triangulation Device" from the "Triangulation Point" quests in Netherstorm will no longer allow the character to see "Ethereum Relays".
- The directional indicators on the minimap for the towns have been added in Outlands.
- Searches in the auction house for French, German, and Spanish now do character swapping for some accented characters to yield better results.
- User Interface Scripting
Macro Features:
New conditional [flyable] which is true if you're in a location where you could use a flying mount
You can use %f in chat text to refer to your focus, the same way %t or %n refers to your target.
Added macro option support for /dismount
Macros containing conditionals will automatically update their visual feedback as appropriate during play.
#show and #showtooltip can be given conditionals and will update dynamically
#show and #showtooltip can be given a slot number, to display the appropriate feedback for that slot
Added bag and slot number support to: /castsequence, /cast, /castrandom, /use, /userandom, /equip, /equipslot
New slash command /cancelform
The /equip command can take item identifiers specified as item: <id>: e.g. /equip [modifier:alt] item:25640
You can provide several conditional clauses for a single action, which will be performed if any of the clauses evaluates to true.
e.g. /cast [target=target,help,nodead] [target=targettarget,help, nodead] [target=player] Flash of Light
For additional notes on Lua and XML changes please visit the UI & Macros Forum
World Environment
- Two new graveyards have been added to Blade's Edge Mountains.
- Wandering NPCs will turn to face you more quickly when you interact with them.
- The Fel Cannons in Outland should no longer be falling thru the terrain.
- Obsidian Elementals are now correctly immune to bleed effects.
- The casting of the "Sun Shield" spell used by Firewing Warlocks will now show up in the combat log.
- Void Baron Galaxis will no longer despawn 10 seconds after death.
- Uvuros now moves considerably faster than before.
- Arch Mage Xintor now has pickpocket loot.
- Auchenai Crypts: Creatures here will no longer occasionally drop aquatic-oriented items, Fish Scales, etc.
- Boulderfist Warrior: Mages can now Blink when stunned by this creature. In addition, its "Shoulder Charge" ability now has a minimum range.
- Dark Worg: This creature no longer drops cash.
- Dragonhawks: Some of these creatures were unskinnable. Almost all are now skinnable. Exception: Feral Dragonhawk Hatchlings.
- Dust Howler: This creature's "Howling Dust" ability is now correctly removed by "Cloak of Shadows".
- Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok "Darkeye", Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and Debilitated Mag'har Grunt all now have pickpocket loot.
- Fel Cannons: These creatures now drop loot.
- Krellack can now be skinned.
- Lady Shav'rar: Druid shapeshifting now breaks the creature's freeze affect.
- Mana Wraith: This creature is no longer immune to the hunter pet ability "Warp".
- Mennu: The boss's healing ward totem will no longer trigger kill procs when killed.
- Mosh'ogg Witch Doctor: The "Ward of Laze" totems summoned by this creature can no longer be destroyed by area attacks.
- "Motes of Mana": Several water-themed creatures were dropping "Motes of Mana"; they now drop "Motes of Water".
- Murkblood Scavengers: The cash dropped by these creatures has been drastically reduced.
- Rockflayers: All creatures of this type now have pickpocket loot.
- Scarshield Spellbinder: The fire resist buff from this creature will no longer work on targets over level 63.
- Skettis Arakkoa: These creatures will now drop Arakkoa Feathers as intended.
- Unbound Devastator: The disarm from this creature now fails against disarm-immune targets.
- Throne Hound: This creature now has elite-quality loot.
- Throne of Kil'jaedan: Elite creatures in this area now drop elite-quality loot.
- Veil Lithic Arakoa: These creatures will now drop Arakkoa Feathers as intended.
- Area 52: Added a guard near an exploitable "dead zone" in town.
- A new flightmaster has been added to Forest Song in Ashenvale.
- New flight points have been added:
--Felwood, Emerald Sanctuary (Both)
--Ashenvale, Forest Song (Alliance)
- New flight paths added:
--Stormwind <---> Thorium Point
--Grom'gol Base Camp <---> Flame Crest
--Ratchet <---> Gadgetzan, Astranaar, Brackenwall Village
--Brackenwall Village <---> Ratchet, Camp Taurajo, Freewind Post
--Thunderbluff <---> Zoram'gar Outpost
--Evergrove <---> Toshley's Station
--Honor Hold <---> Shattrath
- Many flight paths have been adjusted to be shorter, faster flights.
- Several flight paths which clipped thru objects have been adjusted.
- An Inn and mailbox have been added to Evergrove in Blades Edge Mountains.
- A Forge and Anvil has been added to Cosmowrench in Netherstorm.
- Improved combat movement for flying creatures.
Mac
- Added 'maxfps' game variable, when set to a non-zero value it will limit the game's frame rate when the game is the frontmost application or full screen. Also added 'maxfpsbk' game variable, when set to a non-zero value it will limit the game's frame rate when the game is not in the foreground. Each of these variables can be left set to '0' which disables them, or an integer value representing the desired frame rate limit."
Bug Fixes
- Nazan in the Hellfire Ramparts is no longer affected by "Disarm".
- "Tainted Cores" in Serpentshrine Cavern are now unique.
- Fixed several combat log issues where certain types of damage were not being reported.
- Many quests were incorrectly shareable even when items were necessary for accepting the quest. These quests are no longer shareable.
- Fixed an error where the G15 Keyboard LCD screen will sometimes not display the correct battleground name when Alt+Tabbing back into World of Warcraft.
- Fixed some sound errors in which some sounds were either repeating or were not playing properly.
- Fixed many locations in which players had been getting stuck.
- Fixed an issue in which gnomes were unable to surface properly after being underwater.
- Fixed various graphical errors.
- Coral Sharks will no longer attack players standing at the edge of the docks high above the water on Theramore Isle.
- The bleed effect from the druid ability "Pounce" will now properly apply to targets who are immune to stun.
- The Exodar Peacekeeper guards will now give the correct directions to the auction house.
- Fixed an error where tauren males and gnomes were unable to gain the benefit of drinking water when in areas of shallow and deep water.
- Fixed an error where some characters appeared to be drinking while standing up.
- The target Spell Cooldown Timer has been improved.
- Using "Tome of Conjure Water IX" on another Mage will no longer teach that Mage "Conjure Water" (Rank 9).
- The quest item "Felsworn Gas Mask" is no longer sellable.
- Thorngrin the Tenderwill no longer "Sacrifice" totems and pets.
- The game will now end properly in the Eye of the Storm Battleground if you cap the flag and it puts you over 2000 resources.
- Fixed an issue where creatures who were killed would disappear before ever becoming a lootable corpse.
- "Stoneclaw Totem",rank 3, will now pulse correctly.
- General Vorpal in the Shadow Labyrinth will no longer evade when standing on a particular spot.
- The Dragon, Vhel'Khur, will no longer evade when pulled in Shadowmoon Valley.
- Players will no longer crash out of the game when resizing the game window with the Auction House menu open.
- Shattrath City Peacekeepers will now attack players who attack others from a distance.
- The "Burnoose of Shifting Ages" can now be disenchanted.
- Adjusted many quest rewards for better consistency.
- The Rotate Minimap feature is now working.
- Zoning into an expansion dungeon and changing the difficulty at the same time will no longer cause players to disconnect.
- If a player is casting a spell when the debuff "Shadow of Death" fades from them, they will no longer die when the spell completes.
- Fixed many interface graphical errors.
- Force-quitting or crashing out of the WoW client while taxiing across zone boundries can no longer cause the player to be locked out of zone-specific chat channels.
- Player pets can no longer attack PvP players while not being flagged for PvP.
- In battlegrounds, pets with a damage over time spell will no longer continue to attack the caster after "Resurrection".
- There is now a message telling players that the replacement for their final "Violet Signets" will cost 100 gold.
- Fixed an issue where quest items were remaining in a player's inventory even after abandoning the quest.
- Fixed several raid UI errors.
- In the Black Morass, gnomes are now able to run through the water like other races.
- Male gnome /cheer animation is no longer incomplete.
- Numerous performance optimizations have been made across all platforms.
- Performance improvements for systems without vertex shaders enabled.
- Proper recognition of SSE support for Pentium III has been implemented resulting in improved performance on this platform.
- The Warrior ability "Spell Reflection" can no longer be used if a shield is unequipped.
- Players will no longer be able to use "Charge" types of abilities to port the user up to flying-mounted characters.
- Players can be no longer be feared when using the Zephyrium Capacitorium during the Test Flight quests out of Toshley's Station.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!"Rumsey Rum", "Rumsey Rum Light", "Rumsey Rum Dark", "Rumsey Rum Black Label", "Halaani Whiskey", "Gordok Green Grog", "Raptor Punch", "Stormstout", "Trogg Ale", and "Thunderbrew Lager": The stat bonuses from these drinks no longer stacks with stamina bonuses from other foods.
Luckily I already stopped using mine some time ago, so I won't have to learn to do without."Lifegiving Gem": This item will now only increase maximum and current health of the user by 1500. It will not also heal the user for 1500.

Reports from PTR testers indicate both changes are in.Knetter wrote:I'm missing a line I saw in the patch notes posted at worldofraids:
"Devastate": This talent will now strike with both weapons when dual-wielding.
Wonder if that's actually in it or not.
The version on worldofraids did not include
"Revenge": This ability has been modified to do substantially more damage. The threat bonuses have been adjusted so that the threat generated remains relatively unchanged.
So it remains to be seen which of these 2 changes is actually in the patch.
source: http://forums.worldofwarcraft.com/threa ... &sid=1#149Drysc wrote:The change to Devastate in 2.1 is being reverted and will not be a change for the patch once it goes live. We've done some additional damage testing and the output is in far excess of what we had thought it would provide.