Remarkable what you can do with 177k

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Gianna
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Post by Gianna » 14 May 2007 17:47

Without clicking on the link I guess it's the Farbrausch demo "Debris" featured in the current c't? :)

FR keeps rocking...it's amazing what they can do with generated textures :)

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Post by Jora » 14 May 2007 17:58

You are right :)
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Post by dark_hawk » 14 May 2007 19:02

Just looks like some strange music video, lost intrest after a bit. Whats so special abouth it anyhow?
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Post by Dust » 14 May 2007 19:12

dark_hawk wrote:Just looks like some strange music video, lost intrest after a bit. Whats so special abouth it anyhow?
File Size.
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Post by Gianna » 15 May 2007 21:12

For this one: If you would take all the data that is used to display everything during the course of this demo, you would probably need a DVD or more to store it, yet the demo itself is less than 200kB.
(This is done by a very clever way of mathematically generating all the textures used, which take A LOT of space when stored ready-made instead of generated).

Overall: The thing called "demo" in this case is a piece of "computer aided art", a mix of graphics, animation, music and sound created by talented people, an art form that has been around since the days of the Commodore 64. Some people gather, toss around their ideas, compose music, create something akin to a movie script and glue it all together in a (usually incredibly clever) software. It does only serve the purposes of entertaining the viewer and showing off the makers' skills.

I can go into more detail if you want, Darky.

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Post by Dust » 15 May 2007 22:57

It's basically about making a movie with the best compression possible: Creating the stuff on the fly. Instead of having textures, you have formulas. Instead of having polygon models, you have abstract descriptions (formulas...).

And so on.

It's quite an interesting way of programming, you don't make a movie, you write a program that writes an other program that renders the movie on the fly.
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Post by Stormwern » 15 May 2007 23:25

Impressive. I've coded 200k programs, it's really not that much.
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Post by Colyn » 16 May 2007 01:26

Awesome. Truly awesome.
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Post by Tiel » 21 May 2007 14:58

Started following their work since they released their first 64k demo quite a few years ago. This one is even more amazing, but 64k for 5 "levels" with Unreal Tournament like quality + music is also just truly asonishing. Always wanted to follow their footsteps and create similar stuff, but the math of this stuff is just too complex for me to program :) Sticking with web for now...
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